
Movement is a weapon.
Dash, surf, reposition and turn vertical space into an advantage.

Competitive Arena FPS · Public Play-Test
Fast, competitive, skill-driven multiplayer combat built around movement, mechanical freedom and high-impact weapons.
Two ways into the arena.

Built for the fight
FPSCore keeps the focus on readable arenas, responsive movement and weapon handling that rewards precision. Get in, find your line and keep moving.

Dash, surf, reposition and turn vertical space into an advantage.

Ancient ruins, industrial corridors, sky platforms and frozen battlegrounds.

Clear sightlines and fast rotations keep pressure high from spawn to finish.
Weapons & systems
The current build combines projectile and hitscan weapons with movement-focused systems, controller support, multiplayer chat and trained bots for a complete arena sandbox.


No safe lane
Development build
FPSCore is playable now while development continues. The latest build focuses on stability, multiplayer systems, weapon feedback and movement refinement.
Optional competitive layer
The CORE economy is an optional testnet layer separate from the standard Steam build. Follow the steps below in order to enter the test economy.
CORE economy build
Start with the separate FPSCore build that includes the optional CORE competitive layer. This is different from the standard Steam build.
Download Economy BuildTestnet assets have no production value. This build is used for FPSCore development and play-testing.
Cronos testnet faucet
Acquire TestCRO from the official Cronos faucet. You will use TestCRO in the next step to obtain test CORE for the in-game economy.
Open Cronos Faucet
Exchange access
Sign in with MetaMask, connect to the FPSCore exchange and use your TestCRO to acquire test CORE.
In-Game


Enter the arena
FPSCore support